市场数据
GET /v1/games — 可作为 appId 传入的游戏
列出您的密钥可以通过 appId 读取的游戏——CS2、Dota 2 和 Rust——以及在每个游戏中是否也可以购买。
GET
/
games
Games you can pass as appId
curl --request GET \
--url https://csboard.com/v1/games \
--header 'Authorization: Bearer <token>'import requests
url = "https://csboard.com/v1/games"
headers = {"Authorization": "Bearer <token>"}
response = requests.get(url, headers=headers)
print(response.text)const options = {method: 'GET', headers: {Authorization: 'Bearer <token>'}};
fetch('https://csboard.com/v1/games', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_URL => "https://csboard.com/v1/games",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "GET",
CURLOPT_HTTPHEADER => [
"Authorization: Bearer <token>"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"net/http"
"io"
)
func main() {
url := "https://csboard.com/v1/games"
req, _ := http.NewRequest("GET", url, nil)
req.Header.Add("Authorization", "Bearer <token>")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.get("https://csboard.com/v1/games")
.header("Authorization", "Bearer <token>")
.asString();require 'uri'
require 'net/http'
url = URI("https://csboard.com/v1/games")
http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true
request = Net::HTTP::Get.new(url)
request["Authorization"] = 'Bearer <token>'
response = http.request(request)
puts response.read_body{
"games": [
{
"appId": 730,
"name": "CS2",
"tradable": true
},
{
"appId": 570,
"name": "Dota 2",
"tradable": true
},
{
"appId": 252490,
"name": "Rust",
"tradable": true
}
]
}{
"code": "missing_api_key",
"detail": "Provide your API key via `Authorization: Bearer csb_pub_…`. Generate one at https://csboard.com/profile?tab=api"
}{
"code": "rate_limit_exceeded",
"detail": "Rate limit of 100 requests/min exceeded."
}CSBoard 销售 CS2、Dota 2 和 Rust 的商品。您通过
哪些端点支持
不传
在
appId 参数选择游戏,取值即 Steam 自己的 appId:CS2 为 730,Dota 2 为 570,Rust 为 252490。该端点列出您的密钥可以使用的游戏,并对每个游戏标明是否也可以在其中购买(tradable)。
需要身份验证。 请将密钥作为 Authorization: Bearer csb_pub_... 发送。无需余额,因此您可以在充值之前先调用它。
示例请求
curl https://csboard.com/v1/games \
-H "Authorization: Bearer csb_pub_..."
示例响应
{
"games": [
{ "appId": 730, "name": "CS2", "tradable": true },
{ "appId": 570, "name": "Dota 2", "tradable": true },
{ "appId": 252490, "name": "Rust", "tradable": true }
]
}
tradable: false 的游戏可以通过市场数据端点读取,但暂时还不能购买。
哪些端点支持 appId
| 端点 | 传递方式 |
|---|---|
GET /v1/listings | 查询参数 appId |
GET /v1/prices | 查询参数 appId |
GET /v1/listings/availability | 查询参数 appId |
POST /v1/orders | 请求体字段 appId |
POST /v1/market/buy | 请求体字段 appId |
GET /v1/public/prices | 查询参数 appId(无需密钥) |
appId 时,所有端点都按 CS2 返回,与引入该参数之前完全一致。
Dota 2 和 Rust 有哪些不同
- 响应结构相同。 Dota 2 和 Rust 的行与 CS2 的行键名完全一致,一个解析器即可读取三个游戏。仅 CS2 才有的字段——
wear、doppler_phase、float_value、paint_seed、inspect_link、tradable_at、listed_at——为null,stickers为[]。 - 仅限 CS2 的过滤参数会被拒绝,而不是被忽略。 在 Dota 2 或 Rust 的
appId下发送wear、min_float、max_float、stat_trak、souvenir、available_after或sort=newest,会返回400 invalid_param。在GET /v1/prices上,只有wear仅限 CS2。 - 订单进入队列。 Dota 2 或 Rust 订单返回
delivery: "pending"和expected_minutes: null。请通过GET /v1/orders/{id}跟踪。 - id 归属于各自的游戏。 购买和检查 id 时,请使用读取它们时所用的同一个
appId。
appId:GET /v1/listings/stream 和 GET /v1/prices/snapshot.ndjson.gz。
错误代码
您的密钥无法使用的appId——未知、已关闭或未向您开放——会返回 400 unsupported_game。响应体会列出您可以使用的值:
{
"code": "unsupported_game",
"detail": "appId 440 is not available to this key. Supported: 730 (CS2), 570 (Dota 2), 252490 (Rust).",
"supported_app_ids": [730, 570, 252490]
}
POST /v1/orders 上,supported_app_ids 列出的是您可以购买的游戏。
| HTTP 状态码 | 代码 | 含义 |
|---|---|---|
| 401 | missing_api_key / invalid_api_key | API 密钥缺失或无效。 |
| 429 | rate_limit_exceeded | 超过该密钥的每分钟限额。请等待 Retry-After 响应头中的秒数。 |
⌘I
Games you can pass as appId
curl --request GET \
--url https://csboard.com/v1/games \
--header 'Authorization: Bearer <token>'import requests
url = "https://csboard.com/v1/games"
headers = {"Authorization": "Bearer <token>"}
response = requests.get(url, headers=headers)
print(response.text)const options = {method: 'GET', headers: {Authorization: 'Bearer <token>'}};
fetch('https://csboard.com/v1/games', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_URL => "https://csboard.com/v1/games",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "GET",
CURLOPT_HTTPHEADER => [
"Authorization: Bearer <token>"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"net/http"
"io"
)
func main() {
url := "https://csboard.com/v1/games"
req, _ := http.NewRequest("GET", url, nil)
req.Header.Add("Authorization", "Bearer <token>")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.get("https://csboard.com/v1/games")
.header("Authorization", "Bearer <token>")
.asString();require 'uri'
require 'net/http'
url = URI("https://csboard.com/v1/games")
http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true
request = Net::HTTP::Get.new(url)
request["Authorization"] = 'Bearer <token>'
response = http.request(request)
puts response.read_body{
"games": [
{
"appId": 730,
"name": "CS2",
"tradable": true
},
{
"appId": 570,
"name": "Dota 2",
"tradable": true
},
{
"appId": 252490,
"name": "Rust",
"tradable": true
}
]
}{
"code": "missing_api_key",
"detail": "Provide your API key via `Authorization: Bearer csb_pub_…`. Generate one at https://csboard.com/profile?tab=api"
}{
"code": "rate_limit_exceeded",
"detail": "Rate limit of 100 requests/min exceeded."
}